Use case · High-cardinality metrics per player / per match.

Game studios

SaaS providers choke your billing on high-cardinality labels.

What Unimoni offers

Self-hosted: you set the cardinality limit yourself. PromQL for complex aggregations.

Concretely

  • Pricing independent of cardinality
  • PromQL for top-K and quantiles
  • Per-region storage for global games

How it works

Cardinality without penalty

Per-player and per-match labels are never billed: self-hosted, you set the cardinality limit yourself instead of paying per active series.

Analytics

PromQL computes top-K, quantiles and complex aggregations over high-cardinality metrics directly — no pre-aggregation.

Geography

Per-region storage keeps global-match metrics close to players, cutting write latency.

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